NSF REU SITE: HUMANS MOVE
Designed experiment for finding which variables in a VR environment have the greatest effect on throwing accuracy and precision
Made Unity environment for Oculus Quest 2 that can be interfaced with using ADB
NSF REU SITE: HUMANS MOVE
Designed experiment for finding which variables in a VR environment have the greatest effect on throwing accuracy and precision
Made Unity environment for Oculus Quest 2 that can be interfaced with using ADB